infolani.com
Pioneering Game Architecture from Medan. 15 Years of Turning Complex Physics into Playable Reality.
15 Years of Innovation
From the heart of Medan, Indonesia, infolani.com has been at the forefront of game development architecture for over a decade and a half. We specialize in transforming intricate physics simulations and rendering pipelines into seamless, playable experiences.
Our journey began with a simple mission: to bridge the gap between technical complexity and creative expression. Today, we serve global clients with precision engineering, delivering robust solutions that scale from indie prototypes to AAA-scale deployments.
Medan, Indonesia
Galactic Code Proficiency
Core technical capabilities powering modern interactive experiences
Mobile Architecture
Optimized rendering pipelines for iOS and Android devices. We implement level-of-detail systems and texture compression techniques that maintain 60fps performance across mid-range hardware. Our architecture supports Vulkan and Metal backends natively.
Physics Engines
Rigid body dynamics and collision detection systems built from scratch. We specialize in custom integration of NVIDIA PhysX and Bullet Physics, optimizing for real-time destructible environments and soft-body simulations without sacrificing frame stability.
UI/UX Prototyping
Data visualization frameworks for player analytics and in-game dashboards. We prototype complex UI systems using reactive state management, ensuring real-time feedback loops for competitive gaming interfaces and spectator modes.
Player Sentiment Trend Visualizer
Hover over data points to analyze development impact
Visualization demonstrates correlation between feature hype and implementation complexity.
Particle Candle Effect Simulator
Click bars to trigger particle engine demonstrations
The $2399 Grant
100% Free Premium Version Grant
Complete repository access with MIT licensing for unlimited commercial use.
Direct Slack channel access with our senior architecture team for integration assistance.
Professional particle systems, physics presets, and UI component libraries ($800 value).
Eligibility Requirements
- Indie studio registered less than 3 years
- Proof of concept or vertical slice required
- Commitment to public case study publication
- Application deadline: December 31, 2026
infolani.com Field Guide
A practical framework for understanding modern game development architecture. This guide distills 15 years of field experience into actionable criteria for evaluating technical solutions.
Core Decision Criteria
- 01. Scalability: Can the architecture handle 10x user load without code rewrite? Look for stateless services and horizontal scaling capabilities.
- 02. Platform Abstraction: Are graphics APIs (Vulkan/Metal/DX12) wrapped behind unified interfaces? Avoid vendor lock-in.
- 03. Memory Management: Does the system use object pooling and garbage collection minimization? 60fps requires predictable allocation patterns.
- 04. Network Sync: Are prediction and reconciliation strategies implemented for multiplayer? Lockstep models fail on high-latency connections.
Common Mistakes & Fixes
- ✕ Mono-threaded Rendering: Blocking the main thread with I/O. Fix: Move asset loading to async worker threads.
- ✕ Hard-coded Resolutions: Assuming 1080p targets. Fix: Implement dynamic resolution scaling and UI scaling factors.
- ✕ Uncompressed Assets: Shipping raw textures. Fix: Use BC7/ASTC compression with mipmaps for GPU memory efficiency.
- ✕ Naive Collision: O(n²) checks per frame. Fix: Implement spatial partitioning (Octrees/ BVH) for broad-phase culling.
Glossary of Terms
Start Your Project
Ready to architect your next generation of interactive experiences? Contact our team for a technical consultation. We review architecture diagrams and provide implementation roadmaps within 48 hours.